Dev deep-links
Query params jump straight to a UI state, which is the fastest way to iterate on a
screen. See src/hooks/useDevDeepLinks.ts.
/?nosplash skip the splash
/?nosplash&layer=units select a layer (terrain|doodads|units|sprites|locations|fog|clipboard)
/?nosplash&dialog=playerSettings open a dialog (any DialogId; repeatable)
/?nosplash&zoom=0.5&tileset=ice zoom level and tileset
/?nosplash&mode=tile terrain palette mode (isom|rect|tile)
/?nosplash&layer=fog&fogPlayer=3 view and paint one player's fog