scmJS docs

User guide

How to use the editor: Your first map, then each layer and dialog - terrain, units, triggers, settings, saving, editing one map with multiple people, map sharing, and how to install plugins.

This guide is for map makers. It starts with getting the editor running, walks through a first map, and then goes through each layer and dialog in turn. TrigScript, triggers written as code, has a guide of its own; the technical side — file formats, game data, writing plugins, building from source — has documents of its own, listed in the README.

Beta. This editor needs to be extensively tested. Keep backups of maps you care about, and check anything important in-game before you rely on it.