Always
Always true. A trigger that should run as soon as the game starts, or on every cycle with Preserve Trigger, has this as its condition.
Condition 22 · Always();
It takes no arguments.
Always();
Always true. A trigger that should run as soon as the game starts, or on every cycle with Preserve Trigger, has this as its condition.
Condition 22 · Always();
It takes no arguments.
Always();