Opponents
True when the player has at least, at most or exactly the number of opponents still in the game. Blizzard's melee maps carry the standard victory trigger, a player with no opponents left wins:
Condition 14 · Opponents(Player, Comparison, Amount);
| Argument | Takes | Stored in the condition |
|---|---|---|
| Player | a player or group | bytes 4–7 |
| Comparison | At least, At most or Exactly | byte 14 |
| Amount | a whole number, 0 to 4,294,967,295 | bytes 8–11 |
Opponents("Current Player", At most, 0);