Bring
True when the player has at least, at most or exactly the number of units of the type inside the location. A location's elevation settings (which of low, middle and high ground and air it covers) decide which units it counts.
Condition 3 · Bring(Player, Unit, Location, Comparison, Amount);
| Argument | Takes | Stored in the condition |
|---|---|---|
| Player | a player or group | bytes 4–7 |
| Unit | a unit type, or one of the unit classes | bytes 12–13 |
| Location | a location (Anywhere is location 64) | bytes 0–3 |
| Comparison | At least, At most or Exactly | byte 14 |
| Amount | a whole number, 0 to 4,294,967,295 | bytes 8–11 |
Bring("Current Player", "Terran Marine", "Beacon", At least, 1);