SIDE
Each player's race.
In a Use Map Settings game, a player whose race is User Selectable gets the melee starting units of the race they pick, and the units the map places for them are left out. A map that places units for a player should give that player a race. (This was found playing StarCraft: Remastered.)
| Name | SIDE (53 49 44 45) |
|---|---|
| Size | 12 bytes. |
| Read by | The game. |
| Required | Yes. The game does not load a map without it. |
| More than one copy | Only the last copy counts. |
| In scmJS | Read, and written again when you change what it holds. |
Layout:
| Offset | Type | Holds |
|---|---|---|
| 0 | u8 × 12 | Each player's race, one byte per player slot, Player 1 first |
| Value | Race |
|---|---|
| 0 | Zerg |
| 1 | Terran |
| 2 | Protoss |
| 3 | Independent |
| 4 | Neutral |
| 5 | User Selectable |
| 6 | Random |
| 7 | Inactive |