WAV
StarEdit's list of the sounds in the map: the name of each sound file in the archive, as a string number. The game does not read it. A Play WAV or Transmission action stores the string number of its sound itself, not a place in this list.
| Name | WAV␠ (57 41 56 20) |
|---|---|
| Size | 2048 bytes. |
| Read by | Editors only. The game skips it. |
| Required | No. |
| More than one copy | Only the last copy counts. |
| In scmJS | Read, and written again when you change what it holds. |
Layout:
| Offset | Type | Holds |
|---|---|---|
| 0 | u32 × 512 | The name of each sound, a string number; 0 for an empty slot |