Sprites
There are two kinds of sprite. Pure sprites are a graphic drawn where it stands with no unit behind it: tree canopies, markers, glows. Unit sprites are records the game turns into a unit when the map loads, which is how StarEdit does Installation doors and traps.
![]()
The palette has a tab for each. Pure Sprites lists all 517 entries grouped as Units, Effects and Doodads, the last named after the graphics file since the game ships no sprite name table. Placement is free: click anywhere, no rules to refuse a spot. The Flipped and Disabled ticks are the sprite flags.
Doodad overlays are ordinary sprite records and can be selected here too. The Properties panel says which doodad one belongs to and warns that moving it alone leaves the doodad's tiles behind.