ERA
The tileset. Only the low three bits count; the rest are ignored.
| Name | ERA␠ (45 52 41 20) |
|---|---|
| Size | 2 bytes. |
| Read by | The game. |
| Required | Yes. The game does not load a map without it. |
| More than one copy | Only the last copy counts. |
| In scmJS | Read, and written again when you change what it holds. |
Layout:
| Offset | Type | Holds |
|---|---|---|
| 0 | u16 | The tileset. The game uses the low three bits |
| Value | Tileset |
|---|---|
| 0 | Badlands |
| 1 | Space Platform |
| 2 | Installation |
| 3 | Ashworld |
| 4 | Jungle World |
| 5 | Desert |
| 6 | Ice |
| 7 | Twilight |